Every planet has a status — Green, Orange, or Red — set by the planet leader or vice leader. This affects all players on that planet. Green boosts your economy at the expense of military power. Red does the opposite — stronger attacks and defence but lower income. Orange is neutral. Status transitions take time: moving one step (green to orange, or orange to red) takes 1 turn, while jumping two steps (green to red) takes 2 turns. Coordinate with your planet — the right status at the right time can make or break a war.
| Status | Income (credit, metal, power, pop) | Attack & Defence |
|---|---|---|
| Green | +10% | -10% |
| Orange | No change | No change |
| Red | -10% | +10% |
Status transitions: adjacent changes (green-orange, orange-red) take 1 turn; non-adjacent (green-red) take 2 turns. Set by planet leader or vice leader.