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Resource Building Research

Two advanced buildings can be unlocked through research. The Fusion Reactor produces twice the power of a standard reactor, and the Metal Foundry produces double the metal of a standard mine (though it consumes 300 extra power). Both are independent research projects with no prerequisites — you can research them in any order.

ResearchRP CostRequiresUnlocks
Fusion Reactor50,000Fusion Reactor building
Metal Foundry50,000Metal Foundry building
Turret Emplacement80,000Turret Emplacement building

Scientists: 1,500 credits + 1 citizen each (750 for Researcher class). Can be assigned to active research, sellable RP generation, or income bonus research.

Sellable RP can be applied directly to any research project.

Advanced Research

Once all 18 standard research items are completed, seven powerful late-game upgrades unlock. Each costs 1,000,000 RP and can be researched in any order.

ResearchRP CostRequiresEffect
Cloning Vats1,000,000All standard research×2 citizen growth per turn
Robotic Probe Factory1,000,000All standard research×1.5 probe production per turn
Probe Power Savers1,000,000All standard research+5 max probe attempts
Advanced Probe Sensors1,000,000All standard researchReveals attacker name on all successful probe ops against you
Probe Weapons1,000,000All standard researchDestroys 1% of victim's probes on every successful op you run
Turret Optimization1,000,000All standard research+3 turret defence vs destroyers, +15 vs battleships
Enhanced Deterium Refining1,000,000All standard research+15% metal income